提案/Suggestion
Capcom should do a statistical analysis of every time that a player has completed a driftsmelt and clicked “Don’t Swap”. I would be willing to bet that it is close to 100%.
The fact that the player is even presented with the “Swap / Don’t Swap” dialogue means that they have already walked a minimum of five kilometres, only to have something dumped upon them that is of no use to them. Or at least, of not enough use to them that they want to keep it, but instead commit to another driftstone and another five kilometres of walking for something else - something better - on that same armour piece.
And them selecting “Don’t Swap” means that although the previous ability that had been driftsmelted onto the armour piece was not good enough to be worth keeping, this latest driftsmelt is EVEN LESS worth keeping than the previous one.
By the time that you have done fifty kilometres of walking and smelting onto the SAME PIECE of your potentially FIFTY different armour pieces (10 builds, 5 pieces of armour per build, yes there will be a few duplicates, but potentially fifty different pieces), you have run out of driftsmelt space on that particular armour piece.
So you get asked which one of the previous ten smelts - that in their own right were individually not worth keeping - is worth keeping even less than the new one, plus the other nine, are worth keeping. And so you have to delete one of the previous ten smelts. Or maybe you delete the one that you have just forged because it is even more worthless than the ten smelts that you had previously forged.
By the time that you have had to choose which so-called “skill” to delete, half a dozen times or more, ON THE SAME ARMOUR PIECE, when each discard has cost you five kilometres of walking, and that single armour piece has cost you nearly 100 kilometres of walking, and you still don’t have anything remotely useful out of it, it stops being funny.
現状/Current Status
The yellow skills basically don’t drop. Nor do the half-useful next few. First Mysterious Driftstone event: 25+ Mysterious Driftstone A smelted, zero Dragon Attack. Second Mysterious Driftstone event: 25+ Mysterious Driftstone B smelted, zero Partbreaker. Only the “XYZ Resistance” so-called “skills” drop. And occasionally the equally useless “Attack Boost” or “Defence Boost”.
Analysis is needed on how many players not only click “Don’t Swap” (I would guess close to 100%) but then never again do a driftsmelt on that piece of armour because they finally got something that they wanted. My guess is that it would be next to zero.