地形更新のランダム性について

自分がよくいるエリアでは4,5日同じ地形が続いて1日別の地形になり、また元の地形に戻って4,5日…というのが多く、もうすこし「2日以上は同じ地形に連続にならない」ようなルールがあるといいんじゃないでしょうか。
少し移動すれば別のマップがあるならいいのですが、見ているとものすごい広域で同じ地形が出現しがちなので素材に偏りが出てしまい、ちょっと困っています。

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以前のローテーションで良いですよね。

4 Likes

I don’t mind consecutive habitat type for a couple of days, but perhaps for each day the habitat remained the same after the first day, the chance for the habitat type to change to one of the other two types increases.

For example, in terms of Day number:

  1. Suppose that the habitat chosen is Forest.
  2. Equal chance of Forest/Swamp/Desert (33% each). Suppose that it is Forest again.
  3. Chance to become forest reduced, becoming 20%. Chance to be Swamp/Desert becomes 40% each. Suppose that it remained as Forest.
  4. Today, it can only be either Swamp or Desert (50% chance).

In other words, in the above scenario, the number of days the same grid can remain as the same Habitat Type is a hypothetical limit of 3 days. By the 4th day, it has to become another habitat type, at which point it resets to Day 1.

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