Proposal/Suggestion
I would like the dash motion from the upward leap to the impact on the enemy after using Spiral Slash to have a sense of speed similar to Sunbreak.
I would like the dash distance to be extended a bit more to allow closing the gap.
Current Status
The dash after the upward leap is very sluggish, lacking a sense of satisfaction.
It is difficult to use when the distance is far because the fall is hard to control, making it particularly difficult for beginners to pick up.