I think something that would make this game shine a little bit more would to be able to give each weapon a different special move. Just like with great sword, how their special ability is to immediately perform the True Charged Slash, maybe they could add another Special move that players could swap out for it.
As an idea, it sounds super interesting and I think it could work, but the issue is simply: are there any other big moves that could be turned into SP skills?
Taking the Great Sword mentioned as an example, I thought Rage Slash—which was a Switch Skill in Rise—could work as an alternative, but it’s already used for style switching. Moves from XX like Moonbreaker and Ground Slash probably wouldn’t feel much different to use than True Charged Slash (it might just end up being, “If you’re going to use this, wouldn’t True Charged Slash just be better?”).
So unless they make completely new moves, it feels like implementing Switch SP isn’t really going to be feasible.
I don’t think it necessarily has to just be a simple, invincible, high-power attack.
For example, what if it were Strongarm Stance, where successfully landing a counter lets you unleash an invincible, even higher-power True Charged Slash, but failing to counter ends up wasting it, or something like that?
Moonbreaker also had the trait of having a high part-break modifier in the original games, so using them situationally wouldn’t be out of the question.
Making a counter the SP skill was a blind spot. True, doing that does seem like it could take things in a different direction from the current True Charged Slash.
Still, at the end of the day, doing that for every weapon would probably be a ton of work.