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Regarding Base Assault, I would like to request a mechanism that allows switching the target of the Interception Point % increase by weapon type rather than by monster.
Currently, I feel that Bowgun-type weapons tend to have an advantage, while melee weapons like the Single Sword or Dual Blades often find it difficult to perform well.
As a result, players tend to choose weapons that are easier to score points with, rather than the weapons they want to use.
I would appreciate it if you could consider adjustments for each weapon type and give more consideration to melee weapons to make it easier for everyone to participate.
Please make improvements so that more players can enjoy Base Assault with their favorite weapons.