I vote against this request. This game is about hunting, not just about dealing the most damage. Everyone plays a part to the hunt’s success, and just because the whole party is full of people who can deal a lot of damage doesn’t mean that the hunt will always be more successful or will always be faster. Sometimes it’s counterproductive because the monster is slain without a single part break and everyone loses out on broken part rewards.
Having a player who suppresses the monster’s movement and players who can break a monster’s body parts to interrupt the monster’s movement are just as important as the player who deals the most damage and finishes off the monster with the support from the rest of the party.
This is not a fighting game.
This is a hunting game.
I think it is okay to mention things like “Dealt most damage” or “Inflicted 3 status ailments” or “Applied 8 buffs to the party” or “Broken 3 body parts”, like how it is done in Monster Hunter Wilds at the end of a group hunt, but there should not be rewards tied to these mentions.