Rework enhancements to allow new weapons the "hope" treatment

提案/Suggestion

We have seen with the hope weapons re-issue that it is possible to give weapons 5 levels of enhancement, and the style selection. I think this should be given to each weapon that currently exists in the game, and then once we get a riftborn variant of that monster, we can enhance it up to 20. Styles are simply too important to the enjoyment of certain weapons, that even if the newer weapons are amazing, many of us would never consider running them because we cant use styles. This rework would remove that hurdle and put all weapons back on equal ground, and still make enhanced weapons valuble being able to fully enhance to level 20 with three rift enhance upgrades. Remove the riftscale cost from styles, and just replace them with plates or whatever R6 the monster drops, and keep the scarcestone cost at 8.

現状/Current Status

New weapons are currently dead on arrival, aside from being enticed to run them for the Riftcharge. Too many weapons in the game can not be enhanced at all, so some players might be confused on how the enhancement system even works all together.

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This is a great idea! I agree that styles are way to important for select weapons. It would create more motivation to craft (and use) weapons from the newer monsters!

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Commenting because I can’t upvote.

I want to get excited about new HBG but you just can’t justify R3R3 anymore

1 Like