提案/Suggestion
Allow certain animation or changes to persist with hammer in certain attacks. In example, when the Zinogre hammer is in a charge level 3 state glowing (or a bigger size like deviljho or becoming spiky like pukei hammer ) let that animation persist during the water strike style spin or when the hammer is in the air coming back down for an impact crater.
現状/Current Status
During encounters, certain hammers when held to charge level 3 will change in shape or size or radiate with energy. It would be nice to see that animation persist during attacks




