Hammer aesthetics

提案/Suggestion

Allow certain animation or changes to persist with hammer in certain attacks. In example, when the Zinogre hammer is in a charge level 3 state glowing (or a bigger size like deviljho or becoming spiky like pukei hammer ) let that animation persist during the water strike style spin or when the hammer is in the air coming back down for an impact crater.

現状/Current Status

During encounters, certain hammers when held to charge level 3 will change in shape or size or radiate with energy. It would be nice to see that animation persist during attacks

画像、動画ファイル添付(最大30MB)/Attach screen shots, video files(Max30MB)

I did think, “Yeah, the special effects get cancelled at somewhat awkward times.”

It doesn’t affect performance, but since the appearance is part of the charm and appeal, I’d really like the development team to put in the effort.