Elder dragon reward structure

提案/Suggestion

A system that allows elder dragon hunts to “re-try” before the reward screen (as if you failed); in order to attempt a slay instead of being forced to get repel. A prompt after a repel.

現状/Current Status

Currently you get 4 drops from repel and another 4 from slaying the elder dragon.
Similar to how in HATs/normal hunts, you might be tempted to leave a hunt midway if dps seems low or parts arent cut, i feel like doing the same in EDIs in order to not settle for repel rewards.

Im trying NOT to do this, instead i rather have a legitimate way to finish the repel and have a prompt to confirm whether i accept repel rewards or retry the hunt from start.

1 Like