提案/Suggestion
If you stay down in a quest and don’t heal, you should be removed from the quest after 5-10 seconds or receive no reward
If you stay down in a quest and don’t heal, you should be removed from the quest after 5-10 seconds or receive no reward
Upfront: This tread already exist several time on elder dragon encouter topic.
Hm i agree, but kushala has a komplex problem. Leaving player to reset the encounter and staying after beeing down till the team defeated it or atleast went to second phase.
In my opinion they should change it but there are people who get down at the start, at the end or in between, so how to balace it? Becouse there is always dmg dealt to the monster. An you can not deal with every one the same.
So they should give 10sec to revive. The reward is set after the second second. So if a player go down but reach the second Phase in that time, he should be rewarded as if he reached to that point alive.
But you also have player who leave just befor even second stage if they see they dont reach the goal, they are upt too.
Two options here in my opinion: