I want the Dimensional Link system to be significantly reworked to fit the current environment.

Suggestion

Review of the Dimensional Link system.
I would like to see improvements so that more players can benefit from it.
For example:
・Shorter wait times
・Measures against inactive/AFK players
・Additional Dimensional Link rewards
・Filtering Dimensional Link monsters
・Additional rewards based on hunt contribution
etc.

Current Status

Dimensional Link was implemented in 2024, but I feel it is no longer content suited to the current environment.
In the past:
・8★ difficulty was fairly high
・There weren’t many monster varieties
・Weapons were difficult to craft
・Monster spawns were low
・Additional Group Hunt rewards were appreciated

etc…

there were many benefits to playing multiplayer even when playing solo.
However, in the current environment:
・Many players can easily clear 8★–9★
・Various adjustments have made it easier to obtain monster materials
・Strong weapons are very easy to craft
・The disadvantage of having very long wait times is significant
・Matchmaking has become difficult due to the addition of 9★ and the greater variety of monsters
・There are few benefits for veteran players
etc…

the incentive to cooperate and take on monsters together has diminished.
Since hunting in quantity provides far more benefits than spending a lot of time on a single monster, compared to the past, it mainly serves the role of helping out casual players.
It offers very little benefit to veteran players, and because the wait time per monster is so long, many people want to be able to hunt them solo.
On the other hand, from the perspective of casual players, there are still plenty of benefits, just as before.
I hope improvements will be made so that more players can be satisfied with this content.

I’m one of those people who prefers doing Dimensional Links solo, but I think if we were able to do them solo, the quality of multiplayer would get worse, so I feel measures that make players who prefer going solo want to join multiplayer (like increasing Group Hunt rewards) would be good.

Just thinking out loud, but monster filtering was recently implemented, and I feel it’s a really great measure for improving matchmaking rates.