Please only count the “Use a sticker in Friend Link” quest after hunts

Suggestion

I would like “Use a sticker in Friend Link (both before and after the hunt count)” changed to “Use a sticker after a hunt in Friend Link.”

Current Status

On the Friend Link lobby screen, if there is a player who spams stickers while the other three players are already ready, a wait time of up to about 20 seconds can occur.

While progress notifications appear every time a sticker is sent on the lobby screen, on the clear screen, progress notifications do not appear until reaching the Hunt Report screen. I feel this causes a misunderstanding that contributes to the issue.

Also, this is just my personal opinion, but I feel like it’s more enjoyable to celebrate with stickers after slaying the monster rather than getting hyped up before the hunt.

I feel like this has been requested before, but I think it would be good if you couldn’t use stickers until after you’re ready.

Since the root cause is this quest of unclear intent to “Use stickers 100 times in Friend Link,” I think options like:

・Not having the quest in the first place
・Setting the count to just a few times
・Limiting the count to once per hunt

would be reasonable.

After readying up is a good idea!

Though explaining it seems like it would be tricky.

If you’re not careful, people might end up like, “I sent a sticker, but it didn’t count! :anger_symbol:”

That’s true. But to keep things from getting stale, I think having it as a variation is totally fine.

If the count gets reduced, that’d be welcome in its own right, but for now I considered it with the number of times kept as is. The period itself is a long two weeks, after all.

This kind of thing always dies down very quickly, looking back at the past too.

In fact, I already barely see people spamming just for quests, so training your mindset to tolerate temporary things is much more useful overall lol