“The higher the rarity of materials it will drop” is not a true statement

提案/Suggestion

One of the set of messages that can be displayed while the game is loading states that “the more * a monster possesses, the higher the rarity of materials it will drop upon being slain”. However, this is not true. 8* and 9* monsters (and presumably also 10*, but I am not there yet) are just as capable of dropping only Rarity 1 materials and regularly do.

Please either (preferably) modify the RNG so that higher level monsters WILL drop higher level materials, as per the loading message, which has been in the game since the beginning, or (less preferred) change the wording to something like “the more * a monster possesses, the higher the rarity of materials it might drop upon being slain” or “the more * a monster possesses, the greater the chance of it dropping higher level materials upon being slain”. If indeed, that is the case. Of which I have my doubts…

現状/Current Status

The statement “the more * a monster possesses, the higher the rarity of materials it will drop upon being slain” is demonstrably not true. The best that can be said is that it has a chance to drop materials of higher rarity.

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As shown here :confused:


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I’d like at least for RARE1 materials to be removed from the rewards for breaking parts.

少なくとも部位破壊の報酬からはRARE1を抜いてほしいですね。