Some users behaviour in Hunt-a-thons

モバイル端末情報(必須)/Mobile Device Information(Required)*

Google

アプリのバージョン(必須)/App Version(Required)*

V75

問題が発生する頻度/Frequency of the issue occurring

頻繁/Frequent

問題の詳細/Issue Details

Now the Hunt-a-thons have a great function that called more users to join battle. However, don’t know each others, how level, skills and behaviours.
Some users do not take any medicine or first aid after they got hit to cause 0% life even just after start game or remains 15-20 second before end game.
Suggest developer to control this, like if any users life is 0% when the time still remains 10 seconds or more, the 0% users will not get any reward from the battle even the battle is won.
This term should be only for outside group battle.