Regarding SnS improvements in currect environments

Dear MHnow Team

I’m a Sword & Shield (SnS, 片手劍) player, and I’d like to thank you for all the hard work you’ve put into this game.

I understand that maintaining each weapon balance is a very challenging task.

However, in the current environment, there are many situations that are unfavorable for Sword & Shield players,and as a result, the number of players using this weapon has been decreasing. I hope you will continue working on improvements.
Here are a few suggestions I would like to offer:

Backstep Combo Enhancement
Please consider improving the backstep combo — for example, by adding invincibility frames or increasing more jump-into distance.

Even if SnS jump can evade many attacks, some monster’s hitboxes can still knock players out of mid-air.

Style Adjustment – Just Rush(Perfect Rush) Style
The recovery time for this style is too long, too difficult to use this style in battle.

SnS Attack Range Improvements
There are still many cases where attacks miss, such as the final hit of the backstep combo.

Damage Buff
I hope the overall damage output of Sword & Shield can be increased.

Thanks again for your continued support and for listening to player feedback!

Best regards,
[A Sword & Shield Player]

This topic would be more appropriate if posted in the “Improvements” section.

I did ask the management team to move it, but as expected, the request was graciously ignored, so I recommend the original poster take matters into their own hands.

Yes, I think it should be moved it to improvements topic, thank you for your reminder, anyway, this discussion have already been moved without any edit by me, I think niantic official did it already

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