New skill ideas

提案/Suggestion

Ariel Denial: For one time per hunt prevent monster from flying by stunning it with a Flash Pod. Note: Some monsters may be immune.

Coin Flip: Increase the chances of skills to be triggered. (Such as, ailment build up, ailment resistance, divine blessing, evading reload, spare shot, critical ferocity.) Note: Only works for skills you have on.

Scavenger: Get more resources from successful hunts.

Sharpness: Have increased attack and affinity at the start of the hunt, but lose attack and affinity as the hunt goes on.

Critical Ailment: Increase ailment build up upon critical hit.

Edit fixing some of the wording.

There is an actual skill called “Critical Status”. It’ll probably come to MHNow sooner or later.

One Shot Killer: Your first hit in a hunt has guaranteed favourable critical effect (based on your in-effect affinity skills, so it will be a critical hit if your affinity is above 100%, no blunder if it’s below 0%, and brutal hit if it’s below 0% and you have Critical Ferocity equipped) and has up to +300% Attack Power.

Lightning Speed: You gain up to massively extended evasion distance and up to +100% charging speed and fill rate for the first 5 seconds of the hunt.

Guild Ace: You gain increased damage and receive lesser damage based on the number of 10-star monsters hunted.