New skill ideas

提案/Suggestion

Ariel Denial: For one time per hunt prevent monster from flying by stunning it with a Flash Pod. Note: Some monsters may be immune.

Coin Flip: Increase the chances of skills to be triggered. (Such as, ailment build up, ailment resistance, divine blessing, evading reload, spare shot, critical ferocity.) Note: Only works for skills you have on.

Scavenger: Get more resources from successful hunts.

Sharpness: Have increased attack and affinity at the start of the hunt, but lose attack and affinity as the hunt goes on.

Critical Ailment: Increase ailment build up upon critical hit.

Edit fixing some of the wording.

There is an actual skill called “Critical Status”. It’ll probably come to MHNow sooner or later.

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One Shot Killer: Your first hit in a hunt has guaranteed favourable critical effect (based on your in-effect affinity skills, so it will be a critical hit if your affinity is above 100%, no blunder if it’s below 0%, and brutal hit if it’s below 0% and you have Critical Ferocity equipped) and has up to +300% Attack Power.

Lightning Speed: You gain up to massively extended evasion distance and up to +100% charging speed and fill rate for the first 5 seconds of the hunt.

Guild Ace: You gain increased damage and receive lesser damage based on the number of 10-star monsters hunted.

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