Dynamic weather effects indeed have an extra impact for slow downs and also servers load.
Another possibility could be to have more graphical options to enable,disable. But optimization remains a top priority.
@here
パフォーマンス問題の詳細なご報告をありがとうございます。次のアップデートでいくつかの改善対応を予定しております。App Storeのアプリ審査通過に通常より時間がかかっており、お待たせしており申し訳ございません。詳細に関してはリリース時のリリース情報をご確認くださいますようお願いいたします。
Thank you for providing detailed information about the performance issues. We have several improvements planned for the next update. The App Store’s app review process is taking longer than usual, and we apologize for the delay. Please refer to the release notes for detailed information when the update is available.
ようやくラグに関して修正の兆しがあるのですね。現状の一時停止まがいな状況からの脱却と、そもそもの発生頻度の低下があれば幸いです。
Offering beta builds and having a group of players give feedback on different fixes might be also a good idea to help troubleshooting process. Thanks a lot for the update.
Maybe concider PTR server for selected volunteers
Also a specific forum section should be handy to discuss further or any other specific platform. When test builds a specific server is most of the time used. If it is for bug fixing there will not be a disadvantage on main game servers.
明日の朝までに修正アプデ来てるように祈る。
初のオウガ野生湧きチャンスなのに帯電ラグ状態ではやる気も無くなる。
アップデート来ませんね。
やはりジンオウガのラグが酷すぎてグレード10-5の氷ライトボウガンでも★6ジンオウガがやっとです。
何かしら対応して頂かないとストレスとヘイトばかり溜まります。
ラグは出るわ、舞空術使う人居るわ…
舞空術教えて🥺
Samsung Galaxy A70. Issues with lag with monsters 6* or higher, worse with monsters introduced after the update (Tzitzi, Banbaro, Radobaan, Deviljho, Zinogre). There were lag issues before, but I was able to get around those by playing in split-screen mode. That’s not working anymore. 60 fps is disabled, I’m on the lowest possible settings, and I’ve downloaded all assets and cleared the cache multiple times. This issue is something on your end.
Last week was quite stable without much lag, but for the Zinogre event, it gets laggy hunting the wild 6* and above Zinogre and the lags become worse against 7* and above. What sort of bug is this. The other monster seems better, but Zinogre lags until I can’t even tap or swipe. If without server downtime, then use the tradditional method with announced server maintenance, I believe players will gladly allow a few hours of downtime rahter than such low quality gameplay and user experience.
What is a bit frustrating is that Niantic is making publicity for Summer content update not for performance and bug fixes.
We first need to know where there servers are geographically located, there hardware configuration,load balancing or not. Too many special particles can decrease performance both on server end as on client side.
They should add a “very low” option on the graphics menu removing all shadows and some particles from weapons and monsters
5/22のアップデートで大幅に改善されたようですかね?
アップデートの詳細が来てないのでなんともですが、大きなラグはなくなってそうです。
初期位置は怪しいですが…
モバイル端末情報(必須)/Mobile Device Information(Required)*
iPhone 15Pro Max /Ios 17.5.1
アプリのバージョン(必須)/App Version(Required)*
76.2
問題が発生する頻度/Frequency of the issue occurring
毎回/Every time
問題の詳細/Issue Details
After update to Ver.76.2 every time finish or exit monster the game will be freeze while in the discord call at the same time . Can not do anything unless I restart the game.
その他の情報/Other Information
Can be fix when not using discord as the same time
画像、動画ファイル添付(最大30MB)/Attach screen shots, video files(Max30MB)
So far, a return to completely smooth gameplay since today’s update.
Very happy, thank you.
アプデ前よりカクツクようになった気がします。起きた事をありのまま話すと、時が止まったかと思ったらモンスターが一瞬で目の前に…
アプデ前より直後は悪化するのはアルアルの様な気がしますがいきなり目の前に来られるのは勘弁です。
同じく。
今朝のラドバルキンやばかったです。
3~5秒止まってドカーンと攻撃食らってまた3~5秒止まって・・・・
楽~~に死ねましたw
今までで最大のラグの経験でした。
少し落ち着いたら大丈夫になるのかもうしばらく様子見してみます。