Improved Lock-On Suggestion (Radial Menu Ver.)

Like another Lock on improvement thread, i decided to make my own take on the lock on improvement (also was posted on other topic for suggestion, but i guess its better to be seperate thread)

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basically in addition to current lock on system, by holding the lock on button, it would expand it to a radial menu from the lock on button, and by dragging it on specific direction, you would instantly lock on to that part

also it should be possible to just hold drag the button instantly instead of waiting the radial menu to pop up first

image

In this case, when you just hold drag upwards, its always lock on to head, while bottom always tail

the key is to make a consistent way to lock on
with this, it would be easier for muscle memory

list of parts that might be used on radial (implying they have all of them):

  1. Top: head/horn
  2. Top L/R : Forelegs, Wings, Hands(?)
  3. Directly Left/Right : Body/Back
  4. Bottom L/R : Hindlegs
  5. Bottom : Tail

Some other note on this suggestion :

  • left and right might be better to have option to mirror it, in case some people prefer top left to have foreleg on left from our character POV than the actually monster left foreleg

  • in case of some monster that probably have a lot of body parts, it might be better to split the radial more, but probably would be harder to specifically lock on

Also visit other Lock On concept i was thinking it’s good idea too :

Edit: Updated Lock on small image concept to include all possible lock on

16 Likes

これ賛成です。もっとフォーラムで話題にしていきましょう!!

1 Like

The only suggestion I have left is that the wheel should dynamically adapt to meet whatever lock on points are available for a monster. Also, some monsters (specifically Diablos comes to mind) have 3 lock on points on their center axis - Head, body, tail. The wheel only allows for up to 2 to be selected.

Really though, there’s a ton of problems with lock on. For example, why can I lock on to tough Rathian legs but not soft Rathian wings?

EDIT: I just realized you accommodate this quite nicely by having it split across left and right.

昔からロックオンは改善要望出てますが狩猟前に指定できないのは意味があるのでしょうか?
狩猟序盤はロックオン操作ミスで退出してやり直しができるのに改善しないのは理解できません。

大変素晴らしい提案です。
シンプルで直感的にロックオンが可能になる
ほんとに素晴らしいアイディアだと思います

大変良い提案だと思います

左右反転オプション等
好みに応じた対応案もあり
実際の実装した場合の画面まである

現状はホールド操作中にロックオン解除は出来ても
設定は受け付けません

色々な部分がこれで改善される事を望みます