提案/Suggestion
I thought of a way that bleed could work when afflicted on monsters, while being different from the other ailments.
When a monster is afflicted with bleed for a period of time, any attack delt to it will deal secondary bleed damage equal to the amount of NON-elemental damage dealt, elemental damage is not included in the bleed damage.
For example,
You deal 300 damage to a bleed afflicted monster, half of the damage is elemental so the bleed damage would be 150.
And if you do bring bleed ailment weapons I think Seregios should be the one who introduces it.