Suggestion: Add a 75s and 150s timer to the Training Grounds

現状/Current Status

Currently, the training ground has no time limit.

While this is conducive for practising moves, there is a lack of time pressure compared to real hunts and it is a little difficult to gauge how long it took to make a certain number of attacks and the damage dealt in that amount of time.

提案/Suggestion

Please add a toggle prior to starting the hunt.

  1. Toggle 0: No timer, same as current implementation.
  2. Toggle 1: 75s timer, same as typical large monster hunters.
  3. Toggle 2: 150s timer, same as Elder Dragon Interceptions.

When a timer is activated, at the end of the timer, automatically halt the training and display a pop-up display to indicate the following:

  1. Total Damage Dealt
  2. Total Hits
  3. Damage Per Second

Then, give 3 buttons to tap:

  1. Restart training with no timer.
  2. Restart training with 75s timer.
  3. Restart training with 150s timer.

Might want to consider adding an additional button in the in-hunt user interface to allow user to pause training and pick a timer, then restart the training.

Please consider.