提案/Suggestion
The new cheering feature seems all well and good on the surface. However, if you have received a lot of cheers, and take damage that puts you just below 30, you are no longer waiting until your health gets to 30, you are waiting until your health gets to 30 plus the increment of the cheers.
If it is two minutes to the hour, with your target monster right in front of you, and your health is 29, you know that you only have to wait 30 seconds in order to be able to fight it. However, if you have received 20 cheers, your maximum health is 120, so your minimum health is 36, so you have to wait for an additional 3 minutes, by which time the monster is gone. Or you are forced into making a decision as to whether or not the monster is worth burning a potion just for 7 points of health.
In this situation, I would rather not have the cheers (“bah, humbug”).
The feature should be something beneficial, not something that that provides a limitation on your gameplay that was not there before.
現状/Current Status
Minimum health for fighting large monsters is 30%. It should be changed to 30, otherwise any received cheers bring not only a positive but also a detriment that was not previously there.