Field map remains unresponsive for too long after gathering at a large gathering point or after completing a Hunt-a-thon or Elder Dragon Interception where we have not acquired the respective emblem for before

現状/Current Status

Currently, after gathering from a large gathering point or after completing a Hunt-a-thon or Elder Dragon Interception at a node which we have not acquired the Exploration Emblem for before, the game will display a snapshot of the new emblem, saying that it is a new place. From this point, it takes several seconds for the field map to become responsive again.

This can be disruptive when we need to race against time to collect from new gathering points (from the perspective of the new Exploration Base feature, since the feature does not deem that we have visited a previously-visited node before) before a time-based event (e.g. HAT/EDI or field map refresh) occurs/expires.

提案/Suggestion

Please make the field map and the rest of the UI be responsive more quickly after collecting a new emblem.

I just tried and I did not have any issue you mentioned.
For me the card disappear as I press on the screen and the game go back to normal immediately.

Hmm I wasn’t able to tap on another node or monster after dismissing the new emblem. The animation of it going to the exploration base button had to finish, then maybe wait for another second before I can tap on anything on the field.

Same for me, when i press the card, it needs about 2 seconds for the animation and after the animation ended i can’t click anything else for 2-3 seconds.

Having to wait 5 seconds after each node at new places may not sound too bad, but it’s really crazy annoying.

Just use the same animation with the cards as if i already collected it before and just add “New” and some stars above the icon. Way less distuptive this way

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