Vegetation node rework

提案/Suggestion

Make Rarity 1 materials from Vegetation nodes drop more in quantity.

現状/Current Status

The vegetation nodes have more unique rarity one materials compared to the other node types, though they drop the same amount when picked up.

2 Likes

I’ve ran into this problem during a Zinogre event that had us collect thunderbugs, relying on chance was really frustrating. They’re too unreliable as they are now and should just increase the drops overall and make it so events double the amount of a specific rarity 1 material you get from a node, for example doubling sleep herbs and parashrooms for the upcoming paralysis/sleep element event.

I agree, With other large gathering nodes, there’s only 3 or 4 options that can appear and it’s much easier to get what you need, with vegetation, there’s about 10 different things you can get, I’ve needed 15 thunderbugs for a week now and I still don’t have that, wish there was another system to make getting the bugs/ferns that you need easier.