Switching accounts

改善要望は上のプルダウンメニューから改善カテゴリーをお選びください/Please select Improvements Category from the pull down menu above for submitting suggestions

on

携帯端末情報(必須)/Mobile Device Information(Required)*

Z flip 7

アプリのバージョン(必須)/App Version(Required)*

105

問題が発生する頻度/Frequency of the issue occurring

毎回/Every time

問題の詳細/Issue Details

When switching accounts, the default (new - red circle) appears on tabs / items that you have already seen / accepted resets (every time).

Background - played in beta, left for a couple years, started playing again.

When switching accounts (started a new account for no real reason, but still valid), upon loading into the account it opens a new TAB in your web browser (issue #1). This should be handled within the monster hunter app. Multiple TABs in your webbrowser get opened for a “confirmation”.

Red circles always appear (issue #2)
After logging in, the settings, flag or tick value that something has been seen does not properly save via gamestate AFTER changing accounts and gets reset.

Hunter guide > Monsters
Hunter Medals
News
Weapons (shows all uncreated as “new”)
Armour (shows all uncreated “new”)
Layered Armour (physically have to scroll and load via the screen for the circle to dissappear, rather than loading the sub-section like the monsters info)
Shop > Exchange Hub (even if there isn’t anything to exchange, still shows)

Also, (issue #3) after deleting a character/account, the “friend” quest(s) is still available to the other account. You can still receive items, HR points etc..

Issue #4 - upon creating a new character on the old email that previously had an account deleted, the new character becomes friends again with the alternate account as if it was never removed or deleted fully (no required entry of friend referral code (second time))

その他の情報/Other Information

Good amount of improvements since beta. Still lacking the ability to buy potions with zenny (pay to play), would suggest 5000-10000 zenny per potion OR 200 zenny per potion, but maxed at 5 per day. It gets frustrating at times.

As a farmer, you don’t have the ability to have locations at easy access to do things like elder dragons (event) etc.. should have a minor walking function. With the previous increased radius (as if we were to use a tear drop to expand radius) for the limited time, this does significantly increase the games basic functionality without rendering it “OP”. I also have an apartment in the city where I’m at thru the week and based on a city block size, the increase in size radius makes the game a lot more playable even in the city. Basically, if your a farmer or live in a rural area, this game is hurt a lot. The engagement radius should be left alone at this increase personally speaking from experience both in the city and out.

As this is a Niantic title (like Pokémon go), the functionality while moving in a car is hindered Very greatly. In Pokémon GO, you are able yo click on a Pokémon while in the vehicle, where as MHN requires a complete stop, hindering gameplay.

Pokémon GO also had a real world Bluetooth poke ball that upon glowing blue, would collect main locations for items thus allowing a hands-free driving experience without hindering gameplay, MHN does NOT allow this (would be nice to grab resources without having to stop)

1)First and foremost, having multiple accounts is a violation of the terms of service.

2)As noted in the following caution, submitting multiple requests within a single topic can make it difficult for dev to respond. Please create a separate topic for each request, or if a similar topic already exists, post your request there.