Quickhunting Large Monsters

提案/Suggestion

Add a quickfight option when hunting large monsters. The outcome would be instantly calculated based on your weapon/ equipement and you would be directly get rewarded or failed message. To keep ordinary hunts attractive you would only get standard awards (no broken parts etc) and if you fail quick the monster is gone, no second try.

現状/Current Status

In croweded places you may by in a safe place but as a lot of people are moving around you, you still have to maintain a certain amount of attention not to get run over. Doing interactive hunts is fun but can be too distractive sometimes, quick hunts would improve safety a lot.

You should be in a safe place before you start hunting. If you are in a safe place, why would you have the risk of getting run over? You should be paying more attention to your own safety before you pay attention to the game, and if you cannot safely play the game, don’t play. Nobody’s forcing you to.

The game is about hunting monsters. Take away the hunting process, then this is just an idle clicker. If you wouldn’t do “quick Chess” as a Chess player, you wouldn’t do quick hunts as a Hunter.

1 Like

Sounds like a terrible idea