New System to alleviate the field so new and more monsters can be released

提案/Suggestion

I want the investigation system from Monster Hunter World/Monster Hunter World Sunbreak to be added to the game. Where whenever you hunt a large monster or collect from a large Node, you have a chance to get a new investigation.

It would be a fight with certain conditions like breaking a specific part of the monster or hunting with more or less time or maybe buffs for the monster to keep things interesting.

This system would also mean that for future events, the developers could make certain monster investigations drop more often to fit the theme of the celebration.

Finishing an investigation succesfully could then have a specific loot spot that would give rare items such armor and weapon refinement parts on random chance to also fix the refinement part issue.

To keep things balanced give players about 20-50 slots maximum for investigations and also have them run for about 2-3 days before they go away to keep motivation up to go out and play the game.

現状/Current Status

The map of the game is limited to real world space and to keep all monsters realistically hunterable even with a growing cast of monsters, a new investigation system would alleviate this problem.

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