new skills

should add more skills like perception and carver

Since there are no decorations in this game (yet?), new skills means new armor pieces. Most skills therefore are added in batches with seasonal content.

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Not to mention we are still missing quite a few staples, like critical element, minds eye or master touch (althou master touch would probably never be in the game since sharpness is not an issue). Furthermore a handful of skills can’t be maxed out (para and sleep attack for instance). I’ll go ahead and say that this will change with increased roster, just like loading said

From what I’ve deducted from dev team responses, decos are either in development already or are concidered, that can also increase skill cap and diversify builds which, I believe, is desperately needed, as there is little wiggle room otherwise (bowguns need reload and recoil for instance before anything else, otherwise they are just straight up bad)