提案/Suggestion
Suggestion: rework the potions of life and the functioning of the life points in the hunts. Currently the marked monsters can only be hunted 3 times and then disappear, the monsters on the map could work the same way, and each hunt can be treated as unique, starting at 100% of the life points. The potions would become exclusive for use within the hunt if you want to stay in it, and at the end of the third hunt without success, before the monster disappears, put the suggestion to mark him to have another 3 hunting chances. The way it works today, the game becomes frustrating when the potions run out, and does not encourage you to enter into challenging fights for fear of fainting and staying 18 minutes without being able to enter another hunt, so that not only the current monster is lost but everyone around.
同じモンスターに3回失敗するくらいだと、自キャラの強さが足りていないと考えた方が良いかと思います
ギリギリ勝てるか勝てないか、という相手に手当たり次第に突っ込んでいけば、回復薬はいくらあっても足りません
フィールドに開放された全てのモンスターを狩ろうとせずに、自身の強さに合わせた対象を選び、装備を地道に強化していきましょう
頑張って!
1 Like
Well, i find some hard times with most of 9* monsters even with weapons grade 10.5 and upgrades, some monsters like tigrex, goss harag and others aren’t easy for everyone, so if i am a casual player I should stop because the game isn’t for me? I just want to play without the anxiety of seeing a hard monster and think i can’t do. Because if i try and fail i will not lose him, but all on map for a period of time.
1 Like
I’m not trying to discourage you but this is the kind of game Monster Hunter is. It’s definitely not everyone’s cup of tea, but I would like to invite you to try to find your niche—find what feels good. To you.
I keep myself interested by doing different things, trying out different weapons, imagining a theme for a particular weapon and build around it (while also watching how much time and effort I can put into this game so that I don’t overstretch and end up spending resources for nothing), then have fun playing with that build, even if I cannot hunt 10-star monsters with it.
10-star monsters are optional. They are there when you are ready to challenge them. Be okay to miss out rewards, because the rewards are there only for those who are ready, and it is okay to not be ready. Nobody is born ready, and we can’t skip the necessary learning process and the practice.
Limited HP and medicines/potions is frustrating. I’m not going to sugarcoat it. But I hope you can find the peace and patience in yourself to look past that and take it as a sign that you need a break from the game so that you can come back to the hunt with greater clarity than what clouded your response previously.
My shoulder and neck aches are not thanking me for being a skilful player. I survive on just first aid meds and the free potions accumulated since the beginning of the game but I’m paying the price of sore muscles for it (and in the not-too-distant past, my patience and mental serenity). This is not worth it, in my opinion.
If you have to take frequent breaks, please take it. Take care of yourself first, then you can take care of the Hunter and the monsters.
3 Likes
Are there any weapons used as the main weapon?
Some monsters have weapons that are easy to fight with and equipment that goes well with them.
If you have the patience to raise your weapon to grade 10-5, you might be able to hunt ★ 9 with some ingenuity.
Since monsters are also living creatures, I believe that understanding turn-based battles and studying their behavior patterns can make the impossible possible.
Why not start by discussing topics like monster strategy?
2 Likes
Well guys, I understand all u are saying but maybe i was misunderstood here.
Im not complaining about the difficulty of the monsters, i like the way they are and how challenging they is. Im only saying that the way potions work doesn’t encourage you to take the risks, cause if u fail you can’t play for a time, and if u want to try at 30% hp ( minimum for a hunt) doesn’t look like a fair fight. So instead of hunting a 9-10 monster is safer to stay on 6-8 range just cause you play more this way. And yes i can kill some 9, but there ones that i look and think: “ well, i got outside, don’t want to back home right now and if i fail this monster my gameplay will be frozen for 18 minutes, better not” what i want with my idea is: you cant challenge this monster? You are not ready for him? Ok, miss this one. He will vanish and thats ok, but you can give it a try, and not be over punished by trying. Thanks to all you who spent some time commenting here. 

2 Likes
I apologize for not being able to properly understand the intent of your proposal when translating it into Japanese.
What you’re saying is that when you go hunting, if you try to keep playing to a certain extent, you’ll end up being stuck only hunting monsters that you can safely defeat. This will discourage you from challenging monsters like ★ 9 or ★ 10. To maintain your motivation, you’d like to improve your ability to start with 100% health every time.
If you can start with 100% health, you can play like the original Monster Hunter game, so I’m happy because I can keep hunting endlessly. However, considering the genre of social games, I think it would be difficult to manage to improve the game to a specification that allows for unlimited play.
I think that a plan to “increase the number of free recovery medications you can receive” could potentially help you achieve your goal, even if just a little.
In any case, please take care of your health😊
1 Like