提案/Suggestion
1. Dimensional Link:
Please consider restoring Dimensional Link to its original functionality. The current requirement to touch the monsters to hunt them negates the feature’s usefulness, especially for hunters in secluded or countryside areas. How does this benefit players in remote locations?
2. Elder Dragon Hunts:
The minimum requirement to join a 10-star Elder Dragon hunt needs to be stricter. Currently, low-level hunters with inadequate weapons are joining these hunts, which burdens higher-level players with unnecessary risks and costs (e.g., potions). It’s already recommended that a weapon level should be at least 10 stars for these hunts. Please implement a system where hunters must meet this requirement to join; otherwise, they should be restricted to 6-star hunts.
3. Huntathon & Elder Dragon Hunts:
MHNow should restore the option for hunters in the same location to hunt together. Often, real-life friends want to join hunts together, but now they are being allocated to different groups even when entering from the same spot. Additionally, why not allow less than four players from the same location to join the same hunt, then extend the reach to global hunters to fill in the vacant spots? For example, if two local hunters join from the same spot, the game should wait 5 seconds for more local players before adding global participants to fill the group.
4. Loadout Slots:
With the increasing variety of monsters and weapons in the game, it’s time to increase the number of loadout slots. It’s frustrating to overwrite an existing loadout every time I want to use a different weapon. More slots would allow better use of the full range of weapons available.
5. Driftsmelt Skill:
Please allow hunters to set different skills for an armor piece with each loadout. Different weapons and armor combinations require different skills, and it would greatly improve the game experience to have the flexibility to tailor these for each loadout.
6. Elder Dragon Inception - Hunting Circle Size:
Elder Dragons have a wide range of movement, but the hunting circle is too small (refer to the blue border). This often results in hunters getting cornered at the edge of the blue circle, trapped at an awkward angle, and unable to scroll left or right to escape. The next thing we know, Teostra or Daora flies up, surrounded by wind or fire, and we’re blown up. It’s not that we didn’t try to escape, but the small hunting circle turned it into a trap.
現状/Current Status
1. Dimensional Link:
Please consider restoring Dimensional Link to its original functionality. The current requirement to touch the monsters to hunt them negates the feature’s usefulness, especially for hunters in secluded or countryside areas. How does this benefit players in remote locations?
2. Elder Dragon Hunts:
The minimum requirement to join a 10-star Elder Dragon hunt needs to be stricter. Currently, low-level hunters with inadequate weapons are joining these hunts, which burdens higher-level players with unnecessary risks and costs (e.g., potions). It’s already recommended that a weapon level should be at least 10 stars for these hunts. Please implement a system where hunters must meet this requirement to join; otherwise, they should be restricted to 6-star hunts.
3. Huntathon & Elder Dragon Hunts:
MHNow should restore the option for hunters in the same location to hunt together. Often, real-life friends want to join hunts together, but now they are being allocated to different groups even when entering from the same spot. Additionally, why not allow less than four players from the same location to join the same hunt, then extend the reach to global hunters to fill in the vacant spots? For example, if two local hunters join from the same spot, the game should wait 5 seconds for more local players before adding global participants to fill the group.
4. Loadout Slots:
With the increasing variety of monsters and weapons in the game, it’s time to increase the number of loadout slots. It’s frustrating to overwrite an existing loadout every time I want to use a different weapon. More slots would allow better use of the full range of weapons available.
5. Driftsmelt Skill:
Please allow hunters to set different skills for an armor piece with each loadout. Different weapons and armor combinations require different skills, and it would greatly improve the game experience to have the flexibility to tailor these for each loadout.
6. Elder Dragon Inception - Hunting Circle Size:
Elder Dragons have a wide range of movement, but the hunting circle is too small (refer to the blue border). This often results in hunters getting cornered at the edge of the blue circle, trapped at an awkward angle, and unable to scroll left or right to escape. The next thing we know, Teostra or Daora flies up, surrounded by wind or fire, and we’re blown up. It’s not that we didn’t try to escape, but the small hunting circle turned it into a trap.