提案/Suggestion
Expand the options for players to heal or acquire potions through the following methods:
- Gathering points: When tapping a gathering point, players receive 1-2 HP.
- Season Pass Premium Plan: Increase the maximum number of First-Aid Potions players can hold from 10 to 15.
- Small monsters: Chance to restore 1 HP for each small monster killed.
- Party play: When in a party with friends, players heal faster. The more party members, the faster the healing rate.
- Rank up: Players get full health when they rank up.
- Life steal: Introduce armor or weapon skills that convert a percentage of damage dealt into HP.
- Perfect dodge recovery: Introduce armor or weapon skills that grant a certain amount of HP for performing perfect dodges.
- Craftable healing items: Allow players to gather resources to craft their own healing items.
- Campfires and Rest Spots: Designate specific areas (special gathering points) where players can rest to regenerate HP at a faster rate and craft items, providing strategic locations for recovery and preparation.
Introducing these features would greatly enhance gameplay by providing multiple ways to manage health, thus accommodating various play styles and strategies. Players would have the flexibility to choose the methods that best suit their preferences and circumstances, making the game more engaging and enjoyable. Additionally, these options encourage exploration, combat, and cooperation, enriching the overall game experience and maintaining a balanced yet dynamic environment.