Tobi-Kadachi Special Part hitbox on hindlegs are not accurate

携帯端末情報(必須)/Mobile Device Information(Required)*

Samsung S23 Ultra, Android 16, One UI 8.0

アプリのバージョン(必須)/App Version(Required)*

v113.0-260108-1711

問題が発生する頻度/Frequency of the issue occurring

毎回/Every time

問題の詳細/Issue Details

The hitbox on the special part that occurs on the Tobi-Kadachi’s hindlegs does not cover the entire hindleg properly.

Let’s call the thicker upper part of the hindleg as the “thigh” and the narrower lower part of the hindleg as “foot”, the arrow hits on the “thigh” part often does not register as a weak spot despite the special part graphics is on the “thigh”. This leads to a loss of damage and delayed breaking of the special part when attempting to shoot at the special part when it occurs on the hindlegs of Tobi-Kadachi. This is counterintuitive—shooting at the special part end up does not count as hitting the special part.

You can only shoot at the “foot” for guaranteed hitting of the special part.

Please see the YouTube link: https://youtube.com/shorts/dAn4Sn0_Itg?si=6WfgBWq6b1jGMTcv

And the attached screenshots showing where it counts as a weak spot and where it doesn’t (I’m using a poison bow, so all the poison arrow hits on the glowing special part should register as orange and not just yellow).

その他の情報/Other Information

There are no workarounds other than shooting away from the special part.

画像、動画ファイル添付(最大30MB)/Attach screen shots, video files(Max30MB)




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Some shots may be argued that they hit the forelegs or back instead, but the other shots clearly landed on the glowing special part and yet they are not counted as such.

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@Stampeder
Thank you for your report regarding the hitbox of Riftborne Tobi-Kadachi.

The information you have provided has been shared with the development team for further investigation. If there is any additional information we can share on this, we’ll do so on this thread.

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