Replace weapon/armour "upgrade indicator" with icons for individual components

提案/Suggestion

Each weapon and armour piece has a “favourite” indicator, if favourited, and an “upgrade indicator” that is either green if it can be upgraded or grey if it can’t.

Since the components required for upgrading an item fall into one of three categories - monster’s own materials, collected materials and either Sharp Claw or Wingdrake Hide, it would be really useful if the single “upgrade indicator” were to be replaced by a separate indicator for each of the three separate components.

The indicator for “monster’s own materials” could just be a generic monster’s head, the “collected materials” icon could be the icon for Bonepile, Mining Outcrop or Vegetation, as appropriate, and the indicator for the “small monsters” item could be either the generic Sharp Claw or Wingdrake Hide icon, as appropriate. When you have enough of the selected item, the icon lights up green. Optionally, when all component icons are green, the individual icons could be suppressed and the single “upgrade” icon shown, just as we have it now.

It could even be taken to another level of usefulness by making the icons not just a simple on/off, but actually have them “fill”, so that you can see exactly how close you are to the component being “full”.

現状/Current Status

Each weapon and armour piece has an “upgrade indicator” that is either illuminated or not. It would be a lot more useful to see the status of the individual components.