Suggestion
Stop making frequently dropping event-exclusive materials Rare 6
or
Make them materials that are genuinely rare and worth looking forward to
or
Add a setting option to turn off the glowing effect for Rare 6 drops
Current Status
In the new event, an event-exclusive material that drops very frequently is set to Rare 6.
The red glowing effect when the material drops makes you wait and slightly disrupts the flow of the hunt, and you also get a moment of false excitement thinking it’s another material you were actually after. It’s a subtle but persistent source of frustration.
I also assume that during the mass appearance period, you’ll be seeing the Rare 6 drop effect for this event-exclusive material constantly over a short period. Even if it’s not possible this time, I’d really appreciate some consideration starting from the next event.
Especially since the event-exclusive weapon this time isn’t particularly strong, it makes the situation even worse…
I think it would be fine not to insist on making it Rarity 6 if that’s what causes the sell price to be 50 zeny, creating such a big gap compared to other Rarity 6 items.
It’s just plain harassment, you know.
When you hunt, you end up with a ton of surplus materials anyway, and it doesn’t even feel like Rare 6.
Especially lately, but the developers clearly don’t play their own game — there are a lot of UI issues, and it’s disappointing.
The option to turn off cutscenes is the most welcome improvement.
Or, since I can tolerate it at worst during regular hunts, it would be nice if there were an option to disable cutscenes only when monsters appear in large numbers, or only for event materials.
Cutscenes that slow down the game’s tempo have been added where there weren’t any before, which is just plain stressful.
Suggestion
I would like the style-unlock material (Rare 6) for event weapons to have no cutscene.
Current Status
Style-unlock materials for event weapons are dropped almost exclusively by monsters of ★8 or higher, so the cutscene adds up and ends up cutting into playtime. This is especially noticeable when large numbers of monsters appear.
At least if the sale price were 500 it would be one thing, but it’s only 50, and having your time taken up by items that aren’t even R6 is nothing but stressful.
No improvements are expected in this event, so here are my thoughts for the future.
If the Strengthen feature is implemented for weapons using a similar ticket system:
①: Make the Equipment Enhancement Ticket RARE 3, the Style Enhancement Material RARE 4, and the Style Unlock Material RARE 5.
②: If you absolutely want to make it RARE 6, please reduce the required quantity and lower the drop rate to reduce the stress.
Also, I’m curious why the cap stays at Rare 6 and Rare 7 or higher has never been implemented.
If only Dragon Scales and Event Tickets were Rare 6, while everything else was bumped up to Rare 7, and if Rare 6 drops could have their drop animation turned off from the settings, I personally think that would work pretty well.