Suggestions regarding the waiting-to-depart screen (specific proposal)

Suggestion

As shown in the attached image, how about adding the following to the screen:
・The position of the mutation part (special part)
・Auto-lock-on ON/OFF for that part
And also:
・Gyro ON/OFF
・Style switching

Creating lock-on options for all parts would probably be difficult from a UI design standpoint, but for just the mutation part it should be doable pretty quickly (※no professional expertise).

Current Status

The issue of rear legs being hard to lock on (especially in multiplayer when there is an initial position difference) has existed for a while, but it has become more pronounced with the implementation of the Dimensional Mutation Tamamit, and it appears that more players are feeling strong stress about not being able to get to the starting line of the hunt, so improvement is desired.

That is the main point of this topic, but there are also other features I would like on the standby screen, and I am listing the current state where those features are missing:
・From the standby screen, you cannot tell where the mutation part is
・Checking or changing the Gyro ON/OFF status requires entering either Small Battle or Tremor
・Style switching takes 11 seconds no matter how quickly you do it (there is a past topic about this)

Attach screen shots, video files (Max 30MB)

大昔に下記の書き込みをしたのを思い出したので、この場をお借りして再掲。

※抜粋

【具体案】
戦闘開始直後に、
・一定時間(5秒くらい?)
・プレイヤーは攻撃以外の行動 (移動(回避行動)や、ジャイロやロックオンの設定、回復薬使用) ができる
・モンスターは基本的に動かない
みたいな時間があるとよいかなーと思っています。


上記はトピ主さんの提案の内、

・変異部位(特殊部位)の位置
・当該部位自動ロックオンのON/OFF

の別案に相当するかと思います。

一応メリットとして、
・好きな部位をロックオンした状態で戦闘開始できる(変異部位かどうかは関係なし)
・好きな位置から戦闘開始できる
・マルチの場合、誰がどこを攻撃しようとしているかがなんとなくわかる
あたりがあるかなと思っています。