In Rise, you unlock the first replaceable skill by clearing the first quest in Seliana. The target is Aknosum, which I think you can consider quite early in the game.
Personally, I feel that the charm of motion changes lies in experimenting to find what suits me and the monsters, but with such a high barrier to entry, it’s hard to try them out, so my motivation doesn’t really go up…
Does “all of them” mean that dimensional mutations will also appear in Elder Dragons?
It feels like it might turn into a hellish scene of wailing and gnashing of teeth…
If Elder Dragons were to receive the same dimensional mutation mechanics as regular monsters, it would be quite disappointing…
From both a difficulty perspective and the rarity of hunting opportunities…
It seems like I’d have to prepare a ton of tickets and hunt relentlessly with my real-life friend’s party.
Therefore, I think either of the following would be good:
・ If defeated, they have a chance to drop materials equivalent to mutation materials, which are then used.
・ No new materials are needed at all (similar to the Espers, requiring only Dragonite Ore, or using specific Rare Material 6, etc.).