High-Frequency Shockwave deals 0 damage to Dimensional Critical Monsters

携帯端末情報(必須)/Mobile Device Information(Required)*

iPhone16

アプリのバージョン(必須)/App Version(Required)*

120

問題が発生する頻度/Frequency of the issue occurring

毎回/Every time

問題の詳細/Issue Details

次元臨界ドスギルオスに対して高周衝撃波を発生したら0ダメージが発生する

その他の情報/Other Information

装備
武器:ヒュドロスホルン グレード10-5
防具:レザー1式 腰だけG2

笛の詳しい人に聞いてみましたが、レイアからあるバグだそうです、、

画像、動画ファイル添付(最大30MB)/Attach screen shots, video files(Max30MB)

@Nhiiiiiiiiii
特定モンスターを狩猟笛で攻撃した際に0ダメージが発生することがあるとのこと、ご報告いただきありがとうございます。
本件は頂いた情報を元に調査を実施いたします。

お伝えできる情報がありましたら本フォーラムにてお知らせいたしますので、随時ご確認いただけますと幸いです。

なお調査の状況によっては追加の情報共有をお願いする可能性がありますことを、予めご了承くださいませ。

引き続きモンスターハンターNowをよろしくお願いいたします。

Mobile Device Information (Required)

Galaxy S24 Android 16

App Version (Required)

125.0

Frequency of the issue occurring

Every time

Issue Details

Dealing High-Frequency Shockwave damage with the Hunting Horn against Dimensional Critical Diablos results in 0 damage.

Other Information

High-Frequency Shockwave damage is dealt against Bazelgeuse.

Regarding my previous report (May), I received a response stating “We will investigate,” but without any clarification on whether this is a bug or intended behavior, this issue persists. I would appreciate it if you could investigate again and inform me of the results.



Mobile Device Information (Required)*

Galaxy S24 android16

App Version (Required)*

125.0

Frequency of the issue occurring

Every time

Issue Details

Dealing High-Frequency Shockwave damage from the Hunting Horn to Diablos in the Critical Dimension results in 0 damage.

Other Information

High-Frequency Shockwave damage is dealt to Basgiath.

Attach screen shots, video files (Max 30MB)

It seems that while the High-Frequency Shockwave has two hitboxes — one for the deafening sound and one for the attack — the deafening sound hitbox has a motion value of 0 in regular quests, so it isn’t displayed. However, in Critical Eye, even the damage display for the deafening sound hitbox with a motion value of 0 is being shown.

There are cases where the High-Frequency Shockwave fails to drag a Critical Dimension Diablos out of the ground. Therefore, I suspect that it is not merely displaying damage from the Sonic Blast hitbox, but rather that the Sonic Blast hitbox is being incorrectly replaced by an attack hitbox, treating it as a simple attack with no Sonic Blast effect and a motion value of 0.