新しいスキルを提案する場所

There’s plenty of mushrooms in the materials!
You’d want to eat the grass and bugs too :drooling_face:

Skill Name: Clairvoyance

Effect

  • Lv.1: Reveals the mutated parts of Dimensional Anomaly Monsters in the field. Additionally, if a lock-on is available, the mutated part* is automatically locked on when the hunt begins.

  • Lv.2: In addition to the Lv.1 effect, reveals Incursion Monsters in the field. Additionally, if a lock-on is available, holding the lock-on button locks on the mutated part*.

  • If there is no mutated part, the tail is the target. If there is no tail either, the effect is disabled.

Paid Item “Clairvoyance Potion”
→ Grants the effect of Clairvoyance Lv.1 for 5 minutes.

I see. If it’s tuned for MHN, that seems like a reasonable form.

*If there is no mutated part, the tail is the target; if there is no tail either, the effect is void.

A phrase every Hammer user dreads… “Only cuts.”

Um… well! Like, Jura and Gorm…!

That was a bit of a tough call (lol)
I figured that if the recommended part to break is the tail, then maybe I could still get some satisfaction with a bludgeoning weapon, but in the end there are just too many tail parts, so I gave up on it :joy:

Skill Name: Runner
Increases movement speed during specific actions while moving toward a monster
・Lv1. Slight increase
・Lv2. Increase
・Lv3. Great increase

Targeted Actions
・General: Forward Slide (forward direction only)
・Dual Blades: Demon Rush Slash
・Long Sword: Iai Draw Slash
・Hammer: Movement while charging
・Lance: Rush, [SP] Rush

Since it’s inconvenient when built into gear, I’m using Drift Crafting (non-rare slot).

Also, any other motions that clearly involve movement should be covered too.

Blast Dash… is flying, but it looks like a good target!

It would also be nice if it increased the SP gauge for everyone, or only boosted attack power for that action. Implementing the following to offset the downside sounds interesting too :grinning_face_with_smiling_eyes:

With the implementation of Agility Melody, the cost of adjusting animation speed should be quite low :face_with_raised_eyebrow:

今(2026/09/02)見ていて思ってんですけど、これ(破壊者)って「追撃」として実装されたと言えなくないですか?

スキル:細菌学

爆破やられ、悪臭状態への耐性効果

スキル:破壊王・境地

レベル1:蓄積値+60%
レベル2:蓄積値+80%