現状/Current Status
Currently, when there are multiple notifications, they are displayed one at a time until all notifications are displayed.
However, if you commence a hunt before the remaining notifications are done displaying, the notifications continue to be displayed in turn, blocking the top part of the hunt UI, which contains the important Gyro button.
This prevents the user from adjusting the gyro setting in the first few seconds of the hunt. Without the ability to change the gyro settings outside of the hunt or having the game remember which loadout uses which gyro setting, this is debilitating when switching between gyro and non-gyro melee builds in quick succession between hunts. This is painfully obvious when the user makes progress towards multiple quest objectives or medal milestones between the successive hunts. The longest streak of notifications I ever had was like 8 notifications in a row and I couldn’t adjust my gyro setting in the hunt for the first 8-10 seconds.
提案/Suggestion
Please make it so that the notifications are only displayed when user is on the field map. When the user is in any other screens, stop the display of notifications immediately (force break and exit the loop).
The remaining notifications may either continue once the user returns to the field map or just get skipped entirely.
The notifications on the field map should also be adjusted so that they do not block any existing buttons, such as the current habitat type indicator, investigation button, Wide View button, and the compass button.
Please consider.