Crouching shot overpowering other weapons, weapon imbalance for other weapons

提案/Suggestion

Buff other weapons and even HBG guard reload while nerfing crouching shot

現状/Current Status

Every riftcharge wave, crouching shot have always scores well while you can play effortlessly and just wish riftcharge monster aim other players.

I’m against the nerf.

There are many situations where crouching isn’t suitable.

However, I do think that for Interception, there are still weapon types that find it difficult to break barriers.

If Interception continues, I believe a nerf would be unnecessary; just tweaking the mechanics would suffice.

Since many players don’t play during weeks when they can’t participate.

If that hope is misplaced, you get hit, right?
Poor cost-performance ratio.

Slagtoth seems to be a good choice this time.
Why not gather your gear properly and take on the challenge?

Wouldn’t it be better to separate points for solo and multiplayer?
You can’t really rack up damage with crouching shots from a Heavy Bowgun in solo. Conversely, Counter Striker, which allows you to deal damage in solo, doesn’t let you accumulate damage in multiplayer.

I can agree with the idea of strengthening the Guard Reload style. Adjustments that make it easier to shift into an offensive stance, such as improving action speed on a successful guard or increasing guard value during reload actions, would be very welcome :victory_hand:

However, as others have mentioned in their replies, I don’t think adjustments to crouching Heavy Bowgun are necessary.

It has nothing to do with crouching and shooting, but isn’t it HBG, not HGB?

Crouching delivers high damage, but the recovery time is a bit long, and it lacks the Heavy Bowgun’s signature guard capability, so you have to dodge. I think the drawbacks and the benefit of high damage output balance each other out.