# add corsshair to melee weapon when using gyro

**URL:** <https://community.monsterhunternow.com/t/add-corsshair-to-melee-weapon-when-using-gyro/84830>\
**Category:** 改善/Improvements\
**Tags:** ui-ux, 狩猟hunt, 武器weapons, 共有済shared-with-team\
**Created:** [September 3, 2026, 11:07am UTC](https://community.monsterhunternow.com/t/add-corsshair-to-melee-weapon-when-using-gyro/84830 "2026-09-03T11:07:09Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![timHongMi](https://sea1.discourse-cdn.com/monsterhunternow/user_avatar/community.monsterhunternow.com/timhongmi/32/20171_2.png) [@timHongMi](https://community.monsterhunternow.com/u/timHongMi)\
**Post date:** [September 3, 2026, 11:07am UTC](https://community.monsterhunternow.com/t/add-corsshair-to-melee-weapon-when-using-gyro/84830/1 "2026-09-03T11:07:09Z")

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### 提案/Suggestion

add corsshair to melee weapon when using gyro, the sytem will preferentially hit the part that corsshair is focus on

### 現状/Current Status

when using gyro, player have to use weird way to make the weapon hit what player what to, sometimes the screen will only show some part the monster because the facing adjustment when letting the attack hit properly.
